Geforce RTX 3080 12GB in the video test: performance and consumption tested
The Color Graphics Array (color graphics adapter) or CGA, marketed in 1981, was the very first graphic card in IBM (initially called Shade/ Graphics Adapter or IBM Color/ Video Screen Adapter, and the initial graphic common In shade for the IBM PC. When IBM introduced its PC in the market in 1981, the CGA standard, despite having actually shown up at the same time, it was little used at the beginning, since a lot of customers acquired a computer for expert use. For video games there were other computer systems far more popular, and during that time the shade graphics were not thought about to have another usage than the totally lively. Consequently, a lot of the very first purchasers of the computer went with the Black and white Show Adapter (MDA), which just permitted text visualization. In 1982 the Hercules Graphics Card was marketed, which allowed to reveal monochromatic graphics to a much higher resolution than the CGA, along with working with the MDA, which also hurt the sales of the CGA. Everything altered in 1984 when IBM introduced the IBM Desktop computer/ at and the Enhanced Graphics Adapter (EGA). With this, the cost of the old CGA card went down significantly and ended up being a fascinating inexpensive alternative, so the brand-new firms dedicated to the manufacture of clinic PC embraced it quickly. The low-priced NO-AT Computers with CGA cards were offered quite possibly in the complying with years, and as a repercussion, numerous video games were edited for them in spite of their restrictions. The appeal of the CGA began to vanish when in 1987 the VGA card came to be the new top-level remedy, relegating the EGA to low-priced PCs. The maximum resolution was 640 × 200, as well as the greatest deepness of sustained shade was 2 little bits (4 colors). The best known means, utilized in the majority of CGA video games, showed 4 colors at a resolution of 320 × 200. Although the 4 colors were usually considered as the limit for the CGA card, it was possible to enhance that quantity by various methods (some policemen, others not).
The GeForce RTX 3080 12 GB is the fourth graphics card based on the Gamer Ampere Top Model GA102. It places itself in the NVIDIA portfolio between the original RTX 3080 — in the following RTX 3080 10 GB called — and the RTX 3080 ti. As mentioned above, it is not much air between the fastest and slowest GA102 graphics card, it only separates in exceptional cases As 15 percent. This is not surprising in view of the same GPU basis with more or less deep cuts. The focus is on the storage capacity, because here the differences are usually greater than during performance. The RTX 3080 started in the fall of 2020 with 10 Byte, her sister RTX 3090 with 24 Byte. The RTX 3080 Ti followed with 12 Byte — and the RTX 3080 12 GB does it the same.
It is a hybrid from RTX 3080 10 GB and RTX 3080 Ti, with tendency to the large model. RTX 3080 12 GB and RTX 3080 Ti both have a full 384-bit interface, which binds 12 byte GDDR6x memory with an effective data rate of 19 gigatransfer's / s. This results in the memory transfer rate of 912 GB / s and, on the edge noted, the full level 2 cache of 6 Minute. For the arithmetic plants, the RTX 3080 12 GB is more like the RTX 3080 10 GB, it is 8,960 to 8,704 FP32 ALUs (+3 percent). Depending on which priorities a game sets, it assigns the RTX 3080 12 GB in between.
In the video conclusion to the GeForce RTX 3080 12 GB we go to all important features: In addition to the performance and classification in the PUGH index, consumption and efficiency, we also show our dreaded extreme tests. What do 12 bring about 10 byte memory? This and more can be found in the video.
To home page